Interpret This! #1
TYPE: Magepunk Fantasy
SETTING: Night’s Edge
SETUP: The lightning arced below as the Star Wanderer gave its all. The captain was secure in his attunement pod near the aft turbines, the magically infused metal churning out black smoke that trailed off into the night’s sky above, silhouetted by the full moon. The crew had breached the cloud cover for a moment, just enough to get their bearings before being forced into the darkened clouds of the shadow realm below. The Wolf Raider’s vessel was close behind, and the crew knew that if their luck did not change soon, they would be joining the shadows beneath them. Aetiuas the Attuned Human, toyed with the controls of the cannon after the last barrage of enemy fire breached the hull and damaged the firing array. Her associate, the Werewolf Mihangel, pushed the circular contraption back to the rear of the vessel to secure it in place. They had hoped to have the cannon pointed towards their pursuers prior to their decent into the clouds below, but for now, it was only a question of how efficient their repairs had been…
SKILLS: The PCs have taken heavy fire to their airship from their enemies in the previous round. The attack damaged the vessel’s only weapon, an Infused Medium Attuned Cannon. Aetiuas, and Mihangel are attempting to performed a Mechanics check to repair the broken device and reinstall it into its mounting before the next round of combat begins and state that that while Aetiuas is doing the technical side of things, Mihangel wishes to help with the heavy lifting and make a combined skill check.
Aetiuas has an Intellect of 3 and a Mechanics of 2.
Mihangel has an Intellect of 1 and no ranks in Mechanics but does have a Brawn of 4 and an Athletics of 1.
Since the two are combining their skills in a cinematic way, the GM allows Mihangel to use his Brawn as the base, while Aetius can use her Mechanics skill to conduct the repair. Aetiuas also has an Attunement kit meaning that she has the “right tools for the job” and therefore adds a boost dice to the check. Aetiuas mentions that she and Mihangel have been working on the ship for so long, that they are very familiar with the way things work, and flips a Player Story Point to automatically upgrade her skill check. The final skill dice pool is:
DIFFICULTY: The critical hit suffered has a base difficulty of Hard, or 3 purple dice. The GM says that the Wolf Raiders are pressing their advance on the PCs airship which adds 2 setback dice to the check. The GM also adds that the buffeting winds from below causes a further single setback dice. Aetiuas’ player lets the GM know that she has the Knack for It talent, narratively claiming that she works well under such pressure. She therefore removes two of the setback dice, leaving one to be applied to the difficulty. The GM flips a GM Story Point back mentioning that the lightning below cracks dangerously close to the ship whilst they are conducting repairs, and upgrades one of the difficulty dice to a Challenge dice. The final Difficulty Dice Pool is:
Aetiuas’ player makes the check and rolls the following result:
So listeners...Interpret This!